![]() ![]() Just a suggestion.ĭigressing, I kid you not, I dreamt about these guns mods. On a side note: I saw a convo about another ammo type for this super shotty being mentioned and "pop-rockets" came to mind if you're familiar with RAGE. Out of all your weapons, this one feels truly badass, the gibbing is insane and I love it. Speaking of spawning, the "FeelBossMK2" and the "Lighting Gun" DO infact spawn, albeit extremely rare which is fitting. (Aunmaker or example) I'd make it a 25% spawn chance for the SSG spawn and/or make the Quadshotguy have a small chance of dropping it.unless you've got something planned in future. My only irk is its spawn chance is tiny, if not at all. (Brutal difficulty).Īlong with the updated sprites, it uses vanilla for the loading to give it a unique feel. The flak however is not only deadly, but has a lot of bang for buck due to the Auto-shotgun costing 2 shells for 1 blast whilst this makes it 2:2.ĭual Dragons Breath + close spread is devastating, dealing critical damage if not incinerating a Baron with a single blast. Works similar to the SSG but has a much tighter spread dealing concentrated damage whilst being able to stand further back, courtesy of the longer barrels.Īble to switch to slug which deadly at range, a make-shift sniper at that point. Tweaked dual wield mechanics: Compatible with new reload but slightly slower.Similar sprites used as the usual SSG only this one looks a little thentic. Tweaked reload sounds: Reload sounds can keep up with Rage Sphere obtained. Tweaked unloading: New style, compatible and bug-free. Tweaked sprites: Added missing UAC icon for some outdated M2 frames. Demon Tech magazine will turn into green upon changing firemode into Caustic. New ice missile firing sound for Freezer Rifle New pickup and up sounds for BFG Beam and Black Hole Generator Made Starter Pack enemies compatible with UDV New sounds for Revolver (some are changed) New sprites for Rocket Box and HE Grenade Stack New up sound for Grenade Launcher and Super Grenade Launcher New pickup sound for Rocket Launcher and Grenade Launcher Or I may add more new things on enough demand. ![]() Let me know if I didn't add any changed content here. Other Smart Scavenger extensions are also for other UAC Survival Pack addons. It also contains Saegiru's Smart Medikits from UAC Survival Pack: "PBO_Smart_Scavenger.pk3": amv2k9's Smart Scavenger edited particularly for Project Brutality. "PBO_New_Upgrade_System_UGL.pk3": Same as above, this one contains underbarrel grenade launcher additionally. Recommended for Ultimate Doom or short wads. It also makes combat backpacks contain weapon upgrades. "PBO_New_Upgrade_System.pk3": Makes backpacks contain usable items. "PBO_Underbarrel_Grenade_Launcher.pk3": Features a 5th upgrade, an underbarrel grenade launcher for DMR. "PBO_UDV_Compatibility.pk3": Makes radar and a few minor stuff work properly. "PBO_Old_HMG_Patch.pk3": Brings HMG spin feature back from older versions of Project Brutality. "PBO_Extra_Powerups.pk3": Alternative stronger versions of some powerups that spawn along with them. "PB_Overhaul_Pack 2.03.pk3": The main file, obviously. Smart Scavenger patch which is fully compatible with PB and Saegiru's UAC Survival Pack. Additional upgrade spawn patch that makes backpacks hold 1 item and combat backpacks hold 1 item and 1 weapon upgrade. Carnage Sphere (ultra-rare): Invulnerability, quad damage, fire rate, high speed and jump, 300 HP and AP. Strong health/armor charges: Gives 5 HP / AP. Black Armor: Gives 300 AP with 90% damage absorb. Extra powerup patch that makes the game spawn better and stronger powerups in the later levels. "I AM THE PAINKILLER!!!" > "I am Death Incarnate!" "12 on 10 Point Scale Of Bad" > "Hardcore" "Power Fantasy" > "I'm too young to die" Added missing name tags on monsters (For UDV enemy bar). Overhauled fatalities monsters give fatality health bonus as they are supposed to give: Changed switch sounds that depend on the type. ![]() ![]() I havent played the most current update of PB3 so I dont know, but the older version from around October worked perfectly fine. The game either stucks or starts with the Original Doom 2 game. New pickup messages for some receivable stuff. I tried in on both Project Brutality 2.03 and Project Brutality 3.0, but no luck. New obituaries for some weapons and enemies. Locked doors bleep when you try to open them and fail. Overhauled weapon tags, removed underlines from some of them. Ammo cap and consumption have inverted ratio. Tweaked the ammo cap 10% for Railgun, 20% for Flame Cannon (25% for flame spewing) and 50% for M2 Plasma Rifle. Compact SMG and MP40 drop thin pistol magazines instead of thick ones. Reduced one of Doomguy's offend sounds ("F**k you a**hole!") because it was too noisy and annoying. HAH-HAAA!" when they are released, anymore. Recovered startup music from old PB versions. Locked doors will bleep if you try to open it and fail. This addon is made to add lots of new things (mostly sounds), features and fixing some minor bugs. ![]()
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